Planning Motivation Control

International projects of schoolchildren in robotics. Research project "What is robotics?" primary school teacher

MUNICIPAL STATE EDUCATIONAL INSTITUTION
MEKHON SECONDARY SCHOOL

"ROBOTICS"

(project)

Completed:

Bakharev Daniil,

Bezgodov Sergey,

6th grade

Supervisor:

Puchkova Tamara Anatolevna,

IT-teacher

Mekhonskoe

2017

1. What is a “robot”…………………………………………………………………………………………

2. The first robots…………………………………………………………………………………………

3. Types of robots………………………………………………………………………..

4. Laws of robotics………………………………………………………………...

5. Comparison of NXT and EV 3 robots……………………………………………………….

6. Conclusion……………………………………………………………………………………..

7. List of used Internet resources …………………………………………

Appendix 1. Types of robots…………………………………………………………

Appendix 2. Our participation in robotics tournaments……………………….

Introduction

In our daily life - at school, at work, at home, we are surrounded by a huge number of technical devices: TV, washing machine, mobile phone, computer equipment and much more. But some 30-40 years ago people managed without a television, not to mention the fact that the only way to transmit information was letters and telegrams. Every year science develops, research does not stand still. More and more new technologies are being invented. I love watching this progress. That's why I became interested in robotics. This industry will develop very quickly in the world.

One day at school we were asked to participate in a robotics tournament. We were very passionate about assembling robots and were able to learn how to program them. And we began to study them.

Robotics, it seems to us, is precisely why it is interesting - it combines many sciences - here you need to know computer science, understand physics, biology, mathematics. When constructing a robot, thinking, logic, mathematical and algorithmic abilities, and research skills develop.

Target project work - attracting interest in scientific and technical creativity, technology, high technologies.

Z luck- master the basics of programming and assembling robots based on NXT and EV 3 processors.

Relevance- be a technically competent specialist and in the future become a programmer, work in the IT field. And, later, perhaps we will be able to create a unique robot that will help people in difficult living conditions or dangerous professions, or even be sent into space to explore other planets!

    What is a ROBOT?

Word "robot" was coined by Czech writer Karel Capek and his brother Josef and first used in Capek's play R.U.R. ("Rossum's Universal Robots") in 1920. It described the process of assembling robots by the robots themselves in a factory.

In Czech, “robota” means hard work, hard labor, corvee.

The hero of the play, engineer Ross, managed to invent a complex machine that could perform all the work of a person. The author called this humanoid machine a “robot.” The robots had complete external resemblance to humans and could do any kind of work. The demand for them was so great that the plant soon switched to their mass production. The owners of robots began to replace them with living people in factories and factories. But one day the robots attacked the people and killed them all. People on Earth ceased to exist, and their place was taken by intelligent automata...

This ending to the first play about robots left a deep imprint on the souls of the first viewers and shaped society’s negative attitude towards them for many decades. However, technology continued to develop, and people continued to build robots regardless of emotions.

    The first ROBOTS

The first thoughts on creating robots arose even before our era: in the middle of the 3rd millennium, the Egyptians invented “thinking machines” - priests hid inside statues to give predictions and advice.

And in the 50s of the 19th century, drawings of a humanoid robot made by Leonardo da Vinci, around 1495, were found. The drawing showed in detail a mechanical knight who could sit, spread his arms, move his head, and open and close his jaws. According to his plans, the work of the arms should have been controlled by a mechanical programmable device in the chest, the legs should have been controlled using a handle that set in motion a cable connected to the legs. Before the advent of industrial robots, it was believed that robots should look like humans.

One of the first robots was built by the American engineer Wensley in 1925. The author gave him the name Mr. Televox. Televox had the ability to hear and carry out several different orders given by a person using the sounds of a whistle. By giving varying numbers of repeated whistles, Wensley could force the robot to open the windows, close the door, turn on the fan and vacuum cleaner, and turn on the lights in the room. Televox was not only a hearing and speaking robot. He could do some household work, replacing the housekeeper. Using whistles, you can give the appropriate order, and a mechanical servant will heat up dinner. How will he do this? Very simple. When leaving home, the housewife must put the pot and pans with food on the electric stove. The televox will then automatically turn on the stove to the mains.

Industrial robots were the first to be invented. In 1980, the Central Research and Development Institute of Robotics and Technical Cybernetics (TsNII RTK) was created in the USSR and the first pneumatic industrial robot MP-8 with position control was invented.

Talented people stood at the origins of robotics. The son of a professor of Slavic studies, a native of Russia, Norbert Wiener received his PhD degree from Harvard University at the age of 18!

The appearance of Norbert Wiener's book "I am a Mathematician" shocked the whole world like a powerful explosion. It was she who proclaimed the birth of a new science - CYBERNETICS. Wiener was a wide-ranging scientist.

The word robot has firmly entered our lives.

    Types of ROBOTS

During their development, robots have experienced an evolution in both their scope of use and functionality.

First generation robots are robots with program control, designed to perform a specific, tightly programmed sequence of operations dictated by the corresponding technological process.

Second generation robots– these are “sentient” robots designed to work with non-oriented objects of arbitrary shape, carry out assembly and installation operations, and collect information about the external environment using a large number of sensors.

Third generation robots- these are the so-called intelligent, or intelligent, robots, designed not so much to reproduce the physical and motor functions of a person, but to automate his intellectual activity, i.e. for solving intellectual problems. They are fundamentally different from second-generation robots in the complexity of their functions and the perfection of the control system, which includes elements of artificial intelligence.

By area of ​​use, robots are divided into kinds:

    industrial,

  • medical,

    educational,

  • security robots,

    biorobots,

    robot toys,

    nanorobots,

    as well as androids and cyborgs.

There are robots for entertainment too. Every year it holds a robot football tournament using simplified rules. Robots can also play chess. World champion Garry Kasparov lost to a robot in a chess match.

    Laws of Robotics

Robotics has its own laws.

They were invented by the American science fiction writer, biochemist, author of about 500 fiction books, Isaac Asimov.

When creating robotics, one must be guided by the rules according to which a robot cannot harm a person, even if he is inactive; The robot's task is to obey human orders as long as they do not harm people. Human-friendliness should be the main thing in robot programming:

1. A robot must not harm a person or, through inaction, allow a person to be harmed.

2. A robot must follow human orders, except for orders that contradict the first law.

3. A robot must take care of its safety, unless this contradicts the first and second laws.

    Comparison of NXT and EV3 robots

Program block The EV3 Brick serves as the control center and power station for your robot.

Servomotors

3 interactive servos. Three interactive servomotors are equipped with built-in speed sensors that control the motor power, measure and set different rotation speeds, ensuring high precision of the robot's movements.

Large motor (x2) Allows you to program precise and powerful robot actions.
Medium motor. Maintains accuracy, but the resulting compactness and responsiveness come at a cost to power.

Distance sensors

Ultrasonic distance sensor Helps the robot measure the distance to surrounding objects, avoid obstacles and respond to the movement of other objects.

IR sensor. An infrared sensor is a digital sensor that can detect infrared color reflected from solid objects. It can also detect infrared light signals sent from a remote infrared about the lighthouse, which remotely controls the robot, and can also be used as a tracking device for robots.

Light and color sensors

Light sensor. Allows the robot to respond to changes in illumination and surface color.

Color sensor. Recognizes seven different colors.

Color sensor. Recognizes seven different colors and determines the brightness of light.

Sound sensor

The sound sensor allows the robot to respond to sounds of varying volumes - you can program the robot so that its actions depend on the readings of the sound sensor.

Touch sensors

Two touch sensors give the robot the ability to “sense” obstacles around it. You can program the touch sensor so that the robot's actions depend on whether the sensor button is pressed or released. Allows the robot to respond to touches, recognizes three situations: touch, click and release.

Software Interface

Conclusion

We believe that we have achieved our goals and objectives. We have mastered the simplest basics of programming, and we hope that we have attracted the attention of students at our school to robotics.

Robots in the future will simplify our lives, make it more comfortable and accessible. We will be able to explore the universe and penetrate, with the help of automated, programmed systems, places where humans can never reach. Robots will always be needed by people with disabilities, as well as those people whose professions involve risk. Robots will build houses and cars. Stop environmental pollution, because new technologies are practically waste-free.

All over the world, serious research is already underway related to the global risk of creating an artificial superman. But people will create it! And maybe we are.

Second generation robot

Third generation robot

Appendix No. 2 Our participation in robotics tournaments

Irina Ivanova
Short-term project “Educational robotics for preschoolers”

municipal government preschool educational institution

city ​​of Novosibirsk

"Kindergarten No. 411 combined type", Kirovsky district

630088, Novosibirsk st. Sorge, 23 tel. 342-26-93, 304-57-18 (Fax)

Email: [email protected]

Short term project

« Educational robotics for preschoolers»

Completed by the teacher

first qualification category

Ivanova I. S.

Novosibirsk, 2017

Relevance

Modern children live in an era of active informatization, computerization and robotics. Technical achievements are increasingly penetrating all spheres of human life and arousing children’s interest in modern technology. Technical objects surround us everywhere, in the form of household appliances and devices, toys, transport, construction and other machines. Children are interested in motor toys from an early age. IN preschool As they age, they try to understand how it works. Thanks to the developments of the LEGO company at the present stage, it has become possible to preschool age to introduce children to the basics of the structure of technical objects.

LEGO series constructors Education(LEGO Education)- these are specially designed constructors that designed this way so that the child, in the process of an entertaining game, can get maximum information about modern science and technology and master it. Some sets contain the simplest mechanisms for studying in practice the laws of physics, mathematics, and computer science.

Robotics Today it is one of the most dynamically developing areas of industry. Today it is impossible to imagine life in the modern world without mechanical machines programmed to create and food processing, tailoring, car assembly, control of complex control systems, etc.

Robotics showed high efficiency in educational process, it successfully solves the problem of social adaptation of children of almost all age groups. The relevance of introducing light construction and robotics in educational the process of preschool education is determined by the requirements of the Federal State Educational Standard for Preschool Education for the formation of a subject-spatial developmental environment, the demand for the development of a broad-minded senior preschooler and the formation of prerequisites for universal educational activities.

Each person has his own path of development and improvement, based on conditions. Task education it comes down to creating these conditions and educational environment, making it easier for a child to reveal his own potential, which will allow him to act freely and learn educational environment, and through it the surrounding world. The role of the teacher is to competently organize and skillfully equip, as well as use appropriate educational environment, in which it is correct to direct the child to knowledge.

Main ideas projects are:

Concretization of the principle of an integrated approach in educational and educational work with children, which complies with the Federal State educational standards;

Introducing new elements of interaction and cooperation between kindergarten, school and parents;

Reflection of fundamentally new ideas that boil down to creating educational environment for the child, which will facilitate the possibility of revealing his own potential, and will allow him to act freely, learning about this environment, and through it the world around him.

Constructive activity occupies a significant place in preschool education and is a complex cognitive process that results in intellectual development children: the child acquires practical knowledge, learns to identify essential features, establish relationships and connections between details and objects.

The introduction of Lego technology into preschool educational institutions occurs through integration into all educational areas both in a jointly organized educational activities, and in the independent activities of children during the day. In the process of light construction preschoolers develop mathematical abilities by counting parts, blocks, fasteners, calculating the required number of parts, their shape, color, length. Children become familiar with such spatial indicators as symmetry and asymmetry, and orientation in space. Lego construction also develops speech skills: children ask adults questions about various phenomena or objects, which also develops communication skills. In our opinion, one of the main goals in Lego construction is to teach children to work effectively together. Today, the joint acquisition of knowledge and development of skills, the interactive nature of interaction are in demand more than ever before.

Lego construction is an effective educational tool that helps unite the efforts of teachers and families in addressing the issue of child upbringing and development. When playing together with parents, the child becomes more diligent, efficient, purposeful, and emotionally responsive.

Goals and objectives project

primary goal project- creation of a set of conditions for the development of technical creativity through the use of lightweight construction sets and.

Main implementation tasks project:

1. Creation of conditions for the introduction of lightweight construction and robotics in the educational process of preschool educational institutions

2. Development of a system of pedagogical work aimed at developing constructive activities and technical creativity of older children preschool age in conditions preschool educational institutions through the use educational robotics and light engineering.

Implementation mechanism project:

Stage 1 preparatory design(September – October 2017)

Technology Study educational process optimal for preschoolers when learning the basics of robotics and design.

Development of long-term planning and GCD notes for robotics and light engineering.

Creating interaction between teachers preschool educational institution, parents, pupils within the framework of the created project.

Conducting consultations and training of teachers through training seminars, advanced training courses on the effective use of ICT and educational robotics.

Identification of the level of preparation of children of senior and preparatory groups for school, and the necessary methods of providing assistance are outlined preschoolers when making adjustments to educational process to achieve a goal.

Stage 2 practical (October 2017 – April 2018)

Use of ICT equipment in educational process: joint, leisure, diagnostic.

Establishing interaction with social partners

Carrying out educational activities with children using Lego construction and robotics.

Conducting competitions, competitions, festivals, exhibitions among students of senior and preparatory groups.

Stage 3 control and analytical (April – June 2018)

Generalization and dissemination of experience in the implementation and use of design, robotics in the educational space.

Dissemination of teaching experience through open classes, master classes between teachers preschool.

Generalization of work experience in methodological collections.

To successfully work in this area, it is necessary to take into account a number of conditions:

Availability "Design Center", which should contain constructors of various modifications (from simple cubes to constructors with software).

Organization of classes with the mandatory inclusion of various forms of training organization, according to the developed algorithm for working with design material.

Each lesson is conducted strictly according to the algorithm.

Algorithm for working with the constructor

Consideration sample, diagrams, drawings, drawings, pictures.

Search - selection of necessary parts from the general set.

Assembling model parts.

Serial connection of all collected parts into one whole model.

Comparison of your assembled model with sample, diagram, drawing, drawing, picture (or analysis assembled structure) .

Classes are conducted in accordance with planning, which includes forms of organizing training.

Assessment methods:

Process evaluation;

Evaluation of the result;

The use of LEGO constructors and ICT directly for constructive and gaming purposes (role-playing games, theatrical games, didactic games and exercises).

The solution to the problems project tasks will allow:

organize in kindergarten conditions conducive to the organization of creative productive activities preschoolers based on LEGO construction and robotics in the educational process, which will allow you to lay down at the stage preschool childhood basic technical skills. As a result, conditions are created not only for expanding the boundaries of a child’s socialization in society, intensifying cognitive activity, and demonstrating one’s successes, but also laying the foundations for career guidance work aimed at promoting engineering and technical professions;

to form a pronounced activity of parents in joint educational activities with children to introduce them to technical creativity;

Implementation of work on Lego design and robotics in kindergarten promotes:

implementation of one of the priority areas educational policy;

ensuring work within the framework of the Federal State Educational Standard;

image formation preschool educational organization;

parents' satisfaction in educational kindergarten services;

improving the professional level of teachers.

As a result of organizing creative productive activities preschoolers based on LEGO construction and robotics conditions are created not only for expanding the boundaries of a child’s socialization in society, intensifying cognitive activity, demonstrating their successes, but also laying the foundations for orientation work aimed at promoting engineering and technical professions.

I.Introduction

“Already at school, children shouldget the opportunity to revealyour abilities, prepare for lifein a high-tech competitive world"

YES. Medvedev

I chose the theme of the creative project “Bobby the Robot” because I really like to design various models, and with the help of the Lego Mindstorms constructor I can not only create models, but also bring them to life, embodying my creative and inventive ideas in them.

Objective of the project: assemble a Lego robot that can determine the color of an object and transport it to a certain place.

Tasks:

  1. Identify objects in which it is possible to apply robotics resources.
  2. Create the required structure.
  3. Equip the robot with sensors.
  4. Write a program.

Robotics is relevant today, since the use of robots in performing a number of actions can increase safety during work and avoid human fatigue.

LEGO MINDSTORMS NXT is a special construction set with almost unlimited possibilities. With its help, you can create a real Lego robot capable of performing various commands.

Using sensors, the Mindstorms robot understands its environment: it senses and reacts to external stimuli, distinguishes colors and light levels, measures the distance to an object and reacts to movement. Thus, Lego Mindstorms is capable of executing given commands after touching or clapping, that is, the robot can see, hear and touch. Mindstorms can also do some work by moving in different directions, turning and backing away.

Using the Mindstorms programming environment NXT a program is written by dragging and dropping blocks that describe different behaviors, such as turning a motor. Using various blocks, you can control motors, determine the distance to an object or a change in color, as well as play a sound and execute a code depending on the state of the sensors, etc.

I set myself a task: using the Lego Mindstorms basic set (9797) and the resource set (9695) to assemble a robot, equip it with sensors and write a program that allows the robot to perform the following actions: move forward, turn, detect colors (red), perform a grab ball, say hi, bye, react to an obstacle.

II.Main part

2.1. Historical reference

Before starting my project, I studied the history of robots.

Word "robot" came into speech with the light hand of the Czech writer Karel Capek. In his play RUR (Rossum's Universal Robots), published in 1920, Capek describes a factory producing "artificial people", which he calls robots.

I managed to find out that the first robots appeared back in the Hellenic era - on the lighthouse of the island of Foros, figures were installed that were capable of moving and making sounds to warn sailors. Of course, these simple mechanical devices are far from modern analogues. Gradually becoming more complex and supplemented, they have become indispensable assistants in almost all spheres of human activity.

At the end of the 19th century, Russian inventor Pafnuty Chebyshev presented a project for a “stop-walker” - a humanoid off-road vehicle. Around the same time, another great Slav, the Serbian Nikola Tesla, tested a radio-controlled ship (1898), after which the march of robots around the world could no longer be stopped.

Among Leonardo's numerous inventions, there were also drawings of a robot that was programmed to imitate human movements (rise and sit, move its arms and neck) and had an anatomically correct jaw structure.

There are many legends about Talos, which served as the basis for the film Jason and the Argonauts, with stunning special effects by Ray Harryhausen. Among the legends and myths there are those where the bronze giant is represented by the first robot known in antiquity.

Since their inception half a century ago, robots have evolved from primitive mechanisms to complex, efficient devices, surpassing humans in many ways in their capabilities. In the coming decades, increasingly advanced robots will become indispensable assistants to people and will be able to take on most of the needs of civilization.

2.2. Description and design of the robot

After I became acquainted with the history of the appearance of robots, I began to assemble my robot, which I named “Bobby”.

Work on the project was carried out in stages: first, I assembled the head for my robot and came up with a hairstyle. Next, work was carried out on creating arms for the robot; it was necessary to think through a design that would allow the robot to perform the “grab the ball” action. After which I started assembling the wheels, that is, with the help of which my robot will move, I decided to put it on tracks. And the last stage of my work was to connect all the structures into one. The body of the robot was an NXT block. My model took 242 parts to complete, including one NXT block, three servos, with the help of which the robot performs commands to move forward, turn and perform the action of grabbing the ball.

I also used a touch sensor - with its help the robot executes the “Hello” command when you press the sensor; using a sound sensor, my robot reacts to clap and executes the “Goodbye” command; Using a distance sensor, I was able to implement the following action: the robot sees an obstacle and stops, I used a color sensor to determine the color of the ball, if the robot sees a red ball, it says “Red,” but if the ball is a different color, it is silent.

With the help of sensors I was able to realize all my ideas.

When making my design I used the following parts:

Name of parts

Quantity

NXT block

1 PC.

Servomotor tachometer NXT

3 pcs.

NXT touch sensor

1 PC.

NXT distance sensor(ultrasonic sensor)

1 PC.

NXT Sound Sensor

1 PC.

NXT color sensor

1 PC.

Long pin

20 pcs.

Connecting pin

19 pcs.

Cross connecting pin

12 pcs.

Connecting pin 3-module, double

2 pcs.

Bushing ½ modular

15 pcs.

Sleeve

16 pcs.

Retainer

5 pieces.

Beam 3 modular

6 pcs.

Beam 5-module

4 things.

Beam 7 modular

7 pcs.

Beam 9 modular

12 pcs.

Beam 13 modular

2 pcs.

Curved beam 3x2

19 pcs.

Gear wheel 4 teeth

4 things.

Gear wheel 8 teeth

2 pcs.

Gear wheel 16 teeth

2 pcs.

Axis 4 - modular

8 pcs.

Axis 8 modular

7 pcs.

Axle 5 1/2 - modular

6 pcs.

Hub

4 things.

Caterpillar

2 pcs.

Miscellaneous

60 pcs.

Total:

242 PC.

2.3. Step-by-step instructions for assembling the model

Robot head

Robot wheels

Robot's right hand

Robot left hand

Robot back


2.4. Robot programming

After the robot was ready, I began the most difficult part of my project - programming the robot and setting up the sensors. For this I used the Lego Mindstorms NXT programming environment. Using special blocks, I compiled a program for my robot.

III.Conclusion

Today there are rapid changes throughout society, which require new qualities from a person. First of all, we are talking about the ability for creative thinking, independence in decision making, and initiative.

Robotics is one of the actively developing areas of modern society. In this regard, robotics is currently one of the promising areas of scientific and technological progress, in which the problems of mechanics and new technologies come into contact with the problems of artificial intelligence.

Humanity is in dire need of robots that can extinguish fires without the help of an operator, independently move through previously unknown, real rough terrain, and perform rescue operations during natural disasters, nuclear power plant accidents, and in the fight against terrorism.

Therefore, I consider my work on the Bobby robot project to be relevant. At the end of the project, I was able to achieve my goals: I created a model that is capable of moving along a given trajectory, carrying a heavy load, and detecting the color red.

Here's what I got:


Lego Mindstorms construction sets offer unlimited possibilities for creativity!

IV.Bibliography.

  1. Encyclopedia Wikipedia.
  2. D.G. Koposov "The first step into robotics".
  3. LEGO MINDSTORMS NXT Software.
  4. Interactive MS NXT tutorial published by MindStorm.
  5. Website http://www.prorobot.ru, dedicated to Lego robots (news, assembly instructions, background information)
  6. Internet resources.

Municipal state educational institution

secondary school No. 24 r.p. Yurts

Master Class

Formation of meta-subject results through the project method using the LEGO constructor

Teacher: Shcherbeleva Polina Vladimirovna

IT-teacher

r.p. Yurts - 2016


Target

  • demonstrate

practical skills of students

schools in robotics

direction;

  • develop information culture.

Tasks

1. Attracting the attention of the younger generation to engineering professions.

2. Development of children's interest in scientific and technical creativity, technology, high technologies, development of algorithmic and logical thinking.

3. Identification of talented youth and their further support in the field of research work and technical creativity.

4. Creating conditions for motivating schoolchildren to scientific and creative activities in spatial design, modeling, and automatic control of robots.

5. Popularization and development of robotics as one of the areas of modern technologies in children’s education.

6. Development of students’ ability to creatively approach problem situations and independently find solutions.

7. Development and implementation of innovative content in the educational environment in the research, scientific, technical, design and engineering areas.


Junior group (first year of study)

Project "Robot Movement"

along the black line"


Project stages:

  • Study the blocks movement, sound, screen, cycle, switch, wait and their settings;
  • Move the robot along the line in the MINDSTORMS NXT 2.0 program using the blocks movement, sound, cycle, switch, wait;
  • Combine previously compiled programs into one and search for and move the robot along the line in the MINDSTORMS NXT 2.0 program using the blocks movement, sound, cycle, switch, wait;
  • Creating a field for the project;
  • Debugging the program.

Middle management group (first year of study)

Project "Robot Mathematician"


Project stages

  • Construct a robot by adding a light sensor to it;
  • Learn how to calibrate the light sensor;
  • Detect a feature by a robot in the MINDSTORMS NXT 2.0 program using the blocks movement, sound, cycle, switch, wait;
  • Move the robot along the line in the MINDSTORMS NXT 2.0 program using the blocks movement, cycle, switch, wait;
  • Count black bars and display the response in the MINDSTORMS NXT 2.0 program;
  • Combine previously compiled programs into one and carry out a search, movement of the robot along the black stripe and calculation of results in the MINDSTORMS NXT 2.0 program using the blocks movement, counting, cycle, switch, wait;
  • Creating a field for the project;
  • Debugging the program.

Middle management group (second year of study)

Project “Robot – Draftsman”


Project stages

  • Study the blocks movement, screen, cycle, switch, wait and their settings;
  • Design a robot;
  • Creating a field to demonstrate the project;
  • Use a ruler to mark the direction of movement of the robot;
  • Move the robot on the field from point to point in the MINDSTORMS NXT 2.0 program using the blocks movement, cycle, switch, wait;
  • Combine programs into one and move the robot across the field in the MINDSTORMS NXT 2.0 program using the blocks movement, cycle, switch, wait;
  • Debugging the program.

Project “Robot at laboratory work in physics”


Project stages

  • An inclined plane was constructed;
  • We fix the dynamometer;
  • We install the engine to move the dynamometer along an inclined plane;
  • We hang the load on the dynamometer;
  • Study the blocks movement, cycle, switch, wait and their settings;
  • We program the robot;
  • We launch the program for testing;
  • We enter the received data into the NXT main computer;
  • We check the data output program.

Senior group (second year of study)

Project “Smart heating on the Arduino platform”


Project stages

  • Explore the Arduino start kit;
  • Formulate a project plan
  • Schematic representation of the project;
  • Prepare parts for assembly;
  • Assembling modules and programming in the Arduino environment in java;
  • Program testing and troubleshooting;
  • Placement of lighting in the office;
  • Debugging the program.

Master class results

Regulatory:

− systematized and generalized knowledge for the successful implementation of the operating algorithm of the assembled robot;

− learned to program robots.

Cognitive:

− created our own robot and managed to program it

Communication :

Developed communication skills when working in a group or team.

Personal :

We developed memory and thinking, and got the opportunity to study robotics in senior years.


Student projects in robotics

A schoolchild's overwork is often associated with incorrect posture, and if measures are not taken, the curvature of the spine will ruin the student's life for many years. Inattention now leads to problems in the future: incorrect posture is not only unsightly, but also harmful to health, leads to pinched nerves, damage to the vertebrae, and interferes with the proper development and functioning of internal organs. What measures can he take? We will try to answer this question for you today. Primary school students cannot maintain a sitting posture for more than 5-7 minutes. At the same time, static endurance in schoolchildren is low, body fatigue develops relatively quickly, which is associated with age-related characteristics of the motor analyzer. This explains the relevance of the topic of the research project “RoboHolder robotic stand for an e-book as a means of preserving the health of students.” Therefore, the topic of health care today is very important for consideration.

11.11.16 14-46-01

We, as future engineers, understand that the future of science lies in the merging of scientific disciplines and lies in their implementation. Our project is based on the relationship between biology and robotics. We have brought to life a model of a plant that moves behind the sun or other light source, so that we can observe the process of heliotropism without harming real living plants. Together with the biology teacher (Kalugin S.G.), we chose a plant whose movements we will demonstrate (Sunflower). From various sources of information we learned that during the flowering period, sunflowers face their inflorescences towards the sun. We started designing and programming with the support of a robotics teacher (Grishko K.E.) and saw how well we were able to implement the task when creating a “sunflower robot” at the first stage of our research work. Demonstration of the heliotropic motion of the "sunflower robot".

11.11.16 14-46-58

13.11.16 14-36-59

We would like to present a group project: The Smart Greenhouse Project. Project “Smart Greenhouse” A significant part of our country are happy owners of dacha plots and many of them would like to have greenhouses at their dacha. Due to the fact that the dachas are remote from the housing, it is difficult to maintain the required temperature conditions, in simpler terms - open the greenhouse in the morning and close it in the evening. There is a need for a device that would regulate the air temperature in the greenhouse in an autonomous mode. Let's look at the common and beloved tomato. Let's talk a little about the design and modeling of a smart greenhouse: Presentation: Watch the presentation "PRESENTATION_Prototype of a smart greenhouse based on LEGO MINDSTORMS EV3.pptx". The greenhouse model was assembled by Dima Kozyrchikov and Sasha Roshchin. The intelligent filling of the smart greenhouse is the educational set ev-3, namely the ev-3 block, a large motor that ensures the raising of the window, a medium motor that rotates the fan blades, a temperature sensor, and a light sensor. We learned from the Internet that the optimal temperature for germination of tomato seeds is 26 degrees Celsius. Let's demonstrate how our smart greenhouse can protect our germinating tomatoes from overheating. To demonstrate the phenomenon of overheating, we use an ordinary incandescent lamp. In our greenhouse, thanks to the greenhouse effect, the temperature quickly rises above the permissible value of 26 degrees. The window automatically opens and the fan starts working, which significantly speeds up air circulation and smoothly lowers the temperature to an acceptable value. There is a problem!!! Tomatoes at different stages of development require different temperatures!!! Let's simulate the thermal regime for tomatoes!!! It is necessary to simulate the following conditions: From sowing until the appearance of cotyledons and leaves (20-22 days), a temperature of 24-26 °C is required. From the moment the cotyledons and leaves appear until the formation of buds, a temperature of 20-22 °C during the day and 16-18 °C at night is required ( 20-22 days to 52 days approximately). From the moment the buds form until the tomatoes ripen, a temperature of 17-18 °C during the day and 16 °C at night is required. The timing of the transition from one stage to another may vary depending on the variety and soil composition. The smart greenhouse automatically switches from one thermal mode to another after human confirmation. For notification, a message is displayed on the screen and a voice message. We see the prospect of developing the project in creating a similar functioning smart window device that can be used in real greenhouses. Thank you for your attention! !! Watch the video "Protection of the project" Watch the presentation "PRESENTATION_Prototype of a smart greenhouse based on LEGO MINDSTORMS EV3.pptx" Watch the project "Prototype of a smart greenhouse based on LEGO MINDSTORMS EV3.docx"

13.11.16 14-40-09

Presentation of the project “Studying the processes of formation of a conditioned reflex and dynamic stereotype using the robot model “Pavlov’s Dog” based on LEGO MINDSTORMS EV3.” Hello, dear conference participants and judges, I am a student at the Oshchepkova school in the working village of Pyshma. Zemnukhov Danil would like to present to your attention the research project “Studying the processes of formation of a conditioned reflex and dynamic stereotype using the robot model “Pavlov’s Dog” based on LEGO MINDSTORMS EV3.” I would like to present to you the interim results of a long-term research project. The idea of ​​modeling the processes of formation of a conditioned reflex came to me while reviewing the material for the 8th grade course “Human Anatomy”. A significant part of the students found it difficult to understand the processes of formation of conditioned reflexes. This experiment is quite difficult to carry out, since it is necessary to attract animals, and it requires quite a lot of time. I expressed a desire to create a model of a robotic dog on which Pavlov’s experiments could be carried out to study the conditioned reflex. Subsequently, in the process of studying the material, I came to the conclusion that by studying the mechanism of formation of the conditioned reflex it would be possible to model a dynamic stereotype and training. After consulting with biology teacher S.G. Kalugin in a biology lesson, I went to robotics teacher K.E. Grishko to bring my ideas to life. I set the following goal and defined tasks. Goal: creating a dog model, studying the processes of formation of conditioned reflexes through modeling physiological processes using the LEGO MINDSTORMS Education EV3 educational constructor. To achieve the goal, the following tasks were put forward: 1. Study the theory of classical conditioning by I. Pavlov 2. Get acquainted with the concepts of conditioned, unconditioned reflex, dynamic stereotype 3. Summarize the data obtained, present them in their final form to create the “Pavlov’s Dog” model and write programs . 4. Assembling a dog model from the LEGO MINDSTORMS EV3 construction set, writing a program. 5. Studying the key concepts of physiology using the “Pavlov’s Dog” model: conditioned reflex. 6. Defending the project in front of an audience; 7. Systematization of the experience gained for subsequent work) When studying non-hereditary behavior programs, the classic food conditioned reflex is considered. Let's look at it briefly. The dog, located in the chamber and in the pen, was automatically given food (an unconditioned stimulus), then the appearance of food began to be preceded by a “conditioned stimulus” or “conditioned signal” in the form of a bell, a flash of a light bulb or the sound of a metronome. The dog's reaction to an unconditioned stimulus in the form of food is accompanied by an unconditioned reflex secretion of saliva. The presentation of an unconditioned stimulus after a conditioned one during an experiment is called “reinforcement.” If, during the development of a conditioned reflex, reinforcement is used that corresponds to the animal’s existing motivation (for example, food reinforcement in a hungry animal), then it is called “positive.” As a result of the experience, the dog begins to respond to the “conditioned stimulus” as to the “unconditioned stimulus (food)” by secreting saliva. So, let's take a look at the results. I offer you a demonstration of the “formation of a conditioned food reflex using the robot model “Pavlov’s Dog” 1. “Pavlov’s Dog” stands in one position, when an object approaches (we simulate food intake, an unconditioned reflex) it opens its mouth (we replace the salivation reflex due to the impossibility of fulfilling ) is an unconditioned reflex. 2. Before the object approaches, turn on the bright light (the robot reacts to the approach of the object by opening its mouth), strictly observing the sequence of first turning on the bright light, then approaching the object. If the sequence is followed by turning on the light before an object approaches from 3 to 8, the robot begins to react to the light as to an approaching object and open its mouth earlier. (The classic experiment of I. Pavlov was modeled. Before eating, a light bulb is lit. The release of saliva during feeding is an unconditioned reflex. With repeated repetition, saliva is released on the light bulb - a conditioned reflex). 3. Destruction of the formed conditioned reflex (inhibition). Let us consider on the basis of the formed reflex of opening the mouth to the light (analogy of Pavlov’s salivary reflex). External braking. “Pavlov’s dog” has a formed “reflex”. When you press a button on the robot’s body (we simulate the effect of a stimulus on the dog’s skin), it stops opening its mouth to the light (under the influence of a new stimulus that acts simultaneously with a conditioned signal. An external stimulus that is stronger is dominant; painful irritation of the dog’s skin will sharply slow down food conditioning reflexes). At this stage, we have successfully completed the task of modeling the formation of a conditioned reflex; then we plan to improve the program and achieve maximum reliability and program even beyond the limits and conditioned inhibition of the conditioned reflex. It is quite simple to prove the adaptive significance of the reflex using Pavlov’s Dog. After the “reflex” is formed, the model begins to react in advance, thereby increasing the likelihood of more successful actions. If the reflex loses its relevance, or a stronger stimulus appears, then the “conditioned reflex” is destroyed without preventing the body from acting adequately to environmental conditions. The result of the project, initially an interest in the subject of biology and a stock of knowledge and skills in robotics helped us make a robot that will help in studying the formation of conditioned reflexes. In the process of research work, we identified prospects for the development of the project - In the near future, we will improve the program to implement the dynamic stereotype. In the future, using the principle of implementing a conditioned reflex, we will simulate dog training. Work has begun, we hope to present you a model of “Pavlov’s Dog” in the next academic year, capable of simulating training. Thank you for your attention!

13.11.16 14-48-09

Slide 1 Hello, Modeling and manufacturing of a smart hood for rooms with high humidity based on the Arduino programming language and Amperki conductors. Slide2 The bathroom is a room that is constantly exposed to high humidity and temperature changes - as a result, mold and mildew can easily settle in it. The main method of control is room ventilation. Ventilation can be either natural or forced. If natural ventilation is installed at the construction stage of the building, then a forced ventilation system can be implemented at any time. Slide3 Let's consider the types of turning on the hood: 1. It turns on together with the light in the bathroom with one common switch. But a hood is usually only needed when taking a shower, when the humidity in the bathroom is high. This means that the rest of the time the electricity is wasted. To ventilate the bathroom after a shower, you also have to leave the light on. Again, unnecessary energy consumption 2. Manually turn on the hood fan during or after taking a shower. A separate switch is needed. Inconvenient. You may forget to turn off the fan if you leave it on to ventilate the bathroom after taking a shower. In general, this approach to the matter is not very correct, since in this case the room is ventilated only when there is a person in the room. Slide3 As a result, the problem arises: How to most effectively organize a hood for rooms with high humidity while saving energy. Having thought about this problem, I found a solution; it will be about how, through simple manipulations, to automatically turn on the ventilation in the bathroom so that it does not turn into a steam bath and continues to delight us with cleanliness and freshness. The goal of my project: Creating a model of a smart hood for rooms with high humidity based on the Arduino programming language and Amperki conductors. You can see the tasks on the slide! An automatic hood differs from an ordinary one only in the presence of electronics that control its operation. Such devices are either equipped with a shutdown timer (they turn on, like an ordinary hood, using the switch key), or special sensors that control the humidity in the bathroom. As soon as it exceeds the permissible value, the fan turns on, after the humidity returns to normal, it turns off. Such hoods are ready-made, but you can modify an already installed one. As an example, we provide a module-based solution:. To solve this problem, the following modules were selected: *digital humidity sensor; The necessary equipment can be seen on the slide: Digital temperature and humidity sensor DHT11 1WIRE interface is a module built on a digital humidity sensor DHT11 operating via a 1Wire interface. The connection diagram turned out to be simple. It can be seen in the sketch below: How to check the operation of the entire system: using a hot shower, raise the humidity in the bathroom, monitoring the readings on the display, at 41% the hood fan should turn on. Turn off the shower. After a few minutes, when the humidity drops, the fan will turn off. Demonstration of the operation of the circuit in humidity control mode: Now the bathroom is not afraid of fungus, mold and there will be no excessive consumption of electricity. Perhaps someone would like to implement this solution. Or maybe he will offer his own?

14.11.16 17-24-40

One of the key directions that our society is heading towards is preserving health and introducing new technologies. What could be better than a person who monitors his own working conditions, especially if we are talking about us as schoolchildren. Using this “RoboRomashka” analyzer, any schoolchild will be able to independently control their “habitat environment” and, if necessary, change it. If the level of illumination or temperature deviates from the norm, “RoboRomashka” will give a signal, simulating the alarm. What should encourage the student to engage in independent activities to normalize learning conditions. For example, in winter it is quite difficult to control the temperature in the office. Despite the established ventilation procedure, the temperature in the classroom rises above normal, and such a device could encourage the children to be more attentive to ventilation and, if necessary, make independent decisions. The problem of the study is that sometimes the teacher or the students forget to ventilate the classroom or take into account the lighting in the room where the students are studying, this contributes to deterioration of health and also affects the performance of students during class hours. Goal: based on the MINDSTORMS Education EV3 microcomputer and LEGO construction kit parts, create an analyzer of lighting conditions and classroom air temperature. In addition, create data recording in a separate computer to track the rational use of electric lighting and temperature conditions in the office.

16.11.16 17-32-55

The most famous of the IRC clients is mIRC; Thanks to its simple and effective command system, many scripts have been written for it, which also allow you to perform a wide range of actions. Bots and mIRC bots are used for various games in channels - “Mafia”, “Quiz” and others. The problem with the study is that neither post nor telegraph allowed real-time communication, and were not available in the home environment. Object of study: the “Local Chat” program that allows you to transmit text messages in real time. Subject of research: sending a text message on a secure local network using the VB 6.0 program. The goal of the project: to create a local chat for instant exchange of both simple and secure messages. Project objectives: 1. Consider the history of the emergence of local chats and general-purpose applications for local network users 2. Study the Visual Basic 6.0 software environment. . 3. Write a “Local Chat” application. 4. Test the product at the Oshchepkovskaya Secondary School. Hypothesis: if you choose the right algorithm for local chat, messages will be sent instantly via a secure channel. The work consists of an introduction, three chapters, a conclusion and a list of references. The introduction reveals the purpose and objectives of the research, defines the object and subject of the research. In conclusion, the main conclusion of the work is drawn.

05.03.17 18-33-39

The work of Elizaveta Pulnikova is devoted to the creation, based on the VB 6.0 programming language, of a local chat as one of the effective means of transmitting text information in educational institutions. The relevance of this topic is beyond doubt. With the development of information technology, global communications have become possible. The historical “pre-computer” predecessor of chats was, of course, the telephone. Neither mail nor telegraph allowed real-time communication, and were not accessible at home. The invention and spread of local chats around the planet caused a real revolution in the means and methods of communication. The main purpose of creating a network chat is the instant exchange of both simple and confidential messages. This explains the relevance of this topic. Elizaveta has done serious work on studying this project, Elizaveta independently studied the VB 6.0 programming language, this is a high-level language with a graphical interface, it is also important that this language is not studied in the school curriculum, i.e. it is a kind of hobby in programming. Based on a conversation with a student: “I really wanted to write a program that would really be useful. Knowing the PascalABC programming language and already certain programming logic, I decided to implement the Local Chat program for myself.” The program is called “Network Chat” and consists of two modules: 1 server. 2. Client. Designed for people who have little knowledge of PCs, the software product does not require any instructions for use and is understandable on an intuitive level. The interface is very convenient and visually pleasing. In her work, Elizaveta describes in detail the research step by step and uses specific examples to show how to solve the problems. The project under review is a serious and interesting work. It is executed at a high level and contains a number of conclusions of interest. The material in the work is presented consistently and clearly. The conclusions and findings are correct. I believe that Elizaveta Pulnikoyva’s research project can be presented at a scientific and practical conference and deserves high praise. Project manager: Grishko Konstantin Evgenievich, teacher of computer science and ICT MBOU PGO "Oshchepkovskaya Secondary School" January 20, 2017

06.03.17 20-33-03

Pulnikov Rodion's work is devoted to modeling and manufacturing a smart hood for rooms with high humidity based on the Arduino programming language and Amperki conductors. The relevance of this topic is beyond doubt. The bathroom is a room that is constantly exposed to high humidity and temperature changes - as a result, mold and mildew can easily settle in it. The main method of control is room ventilation. Rodion figured out how to most effectively organize a hood for rooms with high humidity while saving energy. The project is about how to use simple manipulations to automatically turn on the ventilation in the bathroom so that it does not turn into a steam bath and continues to delight you with cleanliness and freshness. Currently, smart hoods are not produced in Russia, since there is no technology and precise factories; there are foreign ones, but they are very expensive and difficult to install. This explains the relevance of this topic. Rodion has done serious work on studying this project, he independently studied the Arduino programming language, this is a high-level language at the C++ level, javaScript is also important and the fact that this language is not studied in the school curriculum, i.e. it is a kind of hobby in programming. Based on a conversation with a student: “The very idea of ​​the project arose when Tretyakova’s teacher N.M. In a physics lesson, I explained in theory the material on the study of conductors and current. Also at our school there is a club on Arduino robotics, where computer science teacher K.E. Grishko. leads this circle. In this circle, I learned that I can assemble and program it the way I want. Got an idea to do something useful?! At the same time, this knowledge that I will receive in project activities will help me in my future studies at a technical college.” In his work, Rodion describes in detail the research step by step and uses specific examples to show the solution to the tasks. The project under review is a serious and interesting work. It is executed at a high level and contains a number of conclusions of interest. The material in the work is presented consistently and clearly. The conclusions and findings are correct. I believe that Pulnikov Rodion’s research project can be presented at a scientific and practical conference and deserves high praise. Project leaders: Tretyakova N.M., physics teacher. Grishko K. E., teacher of computer science and ICT MBOU PGO "Oshchepkovskaya Secondary School" January 20, 2017

06.03.17 20-34-05

In the 21st century, people are becoming more and more mobile. People move in urban environments on foot and by transport for tens of kilometers from work to home, to their place of study. A modern person constantly needs to have dozens of vital things at hand, from communications - a mobile phone, to medicines (a first aid kit). For a healthy man, it will not be much effort to move a bag weighing 8-12 kilograms; for women, this is a difficult task; for a person with disabilities or a child, this task is actually not feasible. The most striking example is the severe contradiction between the physiological abilities of younger schoolchildren and the weight of their backpacks. According to physiological standards, its weight should not exceed 10% of body weight. And with a student’s low weight, school supplies take up 2.5-3 kg, making it impossible to put non-removable shoes and other necessary things in the backpack. I set the following goal and objectives. Goal: creating a model of a multifunctional modular device. To achieve the goal, the following tasks were put forward, presented on the slide (do not read), it: 1. Study the experience of creating multifunctional devices. 2. Analyze the social needs of modern society to propose options for completing the assistant robot modules (conduct a mini social survey). 3. Summarize the data obtained, create a model of a robot assistant. 4. Explore the possibilities of creating LEGO MINDSTORMS EV3 construction sets and writing programs in the LabVIEW environment. 5. Assembling a robot assistant model from the LEGO MINDSTORMS EV3 construction set, writing a program. 6. Approbation of the assistant robot model. 6. Defending the project in front of an audience; 7. Systematization of the experience gained, for subsequent work I conducted a study, namely a survey of 55 respondents. The respondents were students in grades 8-9. They were asked multiple-choice questions that suggested their own answer. 1. Is it always convenient for you to carry all the necessary things with you in a bag or backpack? Yes/No 2. Would you like to have a device that can transport your things? Yes/No 3. What additional functions would you like to include in the device? 1) a cell for charging a phone or laptop 2) a compartment for storing food and drinks (thermos) 3) a compartment for clothes and replacement shoes 4) a compartment for transporting a pet 5) Availability of a built-in audio system 4. Which form of protection is more convenient for you: 1) a lock with a key 2) a lock with a password 5. Would you buy an assistant device for yourself or for elderly relatives? Yes/No The following results were obtained during the survey: First question. Of the 55 respondents, 50 (90%) consider it uncomfortable to carry all the necessary things in a bag. Second question. Of the 55 respondents, 55 (100%) wanted to have a robot assistant. Third question. Of the 55 respondents, 55 (100%) voted for the placement of the charger, 40 (72%) for the placement of a compartment for storing food, 55 (100%) for the placement of a compartment for clothes and spare shoes, 25 (45%) for the placement of a pet carrier. , 55 (100%) respondents voted for the presence of a built-in audio system. Fourth question. Of the 55 respondents, 50 (90%) voted for placing a lock with a password, 5 (10%) voted for a lock with a key. Fifth question. Of the 55 respondents, 54 (98%) would be willing to purchase a similar device. The survey results showed that the creation of such a device is quite relevant. Since we do not have the funds to create this device, we will create a model reflecting the main features based on the educational construction set Lego 3. We see one of the tasks of this work as potentially attracting investors to finance the creation of this device. According to rough estimates, creating a full-size model will cost approximately 25 thousand rubles, including the purchase or tailoring of a travel bag - the case, equipping it with an intelligent filling based on Orduino, as well as a thermos compartment and an external battery. Due to lack of financial resources, we create the prototype from a Legoy 3 construction set. The shape of the robot resembles a cart with a box located on top, divided into separate compartments, described above. Subsequently, in the real model, the role of the box will be performed by fabric material. Sensors are placed on the body to ensure that it follows the owner and successfully avoids obstacles. There are 4 relatively large wheels on the bottom surface of the robot. The front two wheels are driven, the rear ones are freely rotating. In the front part there is an extendable handle for loading the robot into a vehicle or overcoming curbs or curbs (there is no need to lift the robot; the owner pulls out the handle and rolls the robot on the rear wheels like a travel bag). When moving, the robot follows the owner at a short distance (half a meter); in our model, this distance is reduced to 15 centimeters. When the owner stops, the robot catches up with the owner and groans to his right. When an insurmountable obstacle appears, the robot beeps and the owner transports it in the same way as a travel bag. As a result of working on the project, we created a model of the assistant robot “Electronic SanchaPanza”. We have identified a real need to create such a robotic assistant, especially for schoolchildren, the elderly and people with disabilities. We conducted a mini-social survey, confirming the need to create such a device. We found out what it needs to be equipped with (charger, thermos, storage space for clothes and shoes, audio system). We constructed a model, programmed it in accordance with the required actions, borrowing types of movement from living nature (movement of a wolf pack). One of the results of our work is the public presentation of our product, which may serve as a start-up in the creation of devices that simplify life for people with disabilities.

09.12.17 10-37-36

Slide number 2. The history of clocks goes back more than 4 thousand years, a person is able to keep track of time, but in modern fast-paced life, when event is adjusted to event, it is difficult for a person to rationally allocate time. Slide number 3. At the present stage, a person needs a device that is not only capable of measuring time, he needs an assistant who can give advice on how to organize his day, taking into account the needs of his body. And it is especially difficult to solve this problem if this device should arouse interest. We have set the following goal and objectives. Slide number 4. Goal: to create a model of a “biological clock” device that can help a person (school student) organize his day in accordance with his biological rhythm. The tasks are presented on the slide (do not read) Object: using the educational constructor LEGO MINDSTORMS EV3 in project activities. Slide number 5. In my work I looked at the evolution of watches. From the most primitive sundials to the invention of the Breguetourbillon. During the existence of watches, they were characterized by different functions, ranging from accurate time measurement, but a device that helps a person adhere to his need for rest and ability to work effectively. I think it is important that the watch meets the needs of a person, helping him correctly distribute his time in accordance with biological rhythms. The body lives according to its own individual schedule - the biological clock. And these watches are the most accurate and consistent. Let's try to figure out what happens to the body during the day, pay attention to the slide Slide No. 6. How does our internal clock work, at least throughout the day? Here's their move: 7 am. At this time, the body’s immunological defense increases sharply. The chance of infection through contact with viruses is minimal. 8 am. We had a rest. The liver has completely freed our body of toxic substances. etc. on slide Slide No. 7. So, based on the available information about human biological rhythms, we will try to create an optimal routine that will help to comply with the “biological clock”. So let’s describe our robot “Biological Clock”. Our “biological clock” robot has a microcomputer display on which basic information will be displayed and voice commands will also be given. This device is desktop, mobile enough so that you can take it with you. The robot's voice commands are advisory in nature and are in the form of funny quotes from your favorite cartoons. For feedback there is a button - a touch sensor. The device contains temperature sensors (monitors room temperature (from 20-25 degrees Celsius), a light sensor that controls sleep and wakefulness (presence of light from 6.30 to 22.00). Slide No. 8. Let's create a daily routine for middle school students for the period summer holidays, when it is difficult to adhere to the daily routine. 1. Getting up - 7.00. melody. 2. Time of morning hygiene - 7.10. etc. on the slide. As a result of working on the project, we created a model of the “Biological clock” robot, which should help the schoolchild in during the summer holidays, maintain the correct daily routine. Slide No. 8. I think the main advantage is that the student will react positively to familiar phrases from his favorite cartoons. When creating this project, I became acquainted with the history of the creation of watches, became acquainted with the concept of human biological rhythms, as well I selected quotes from the best cartoons so that the robot's alerts would not be boring.I analyzed and applied all the information received when assembling and programming my robot.