Planning Motivation Control

Download mod for GTA sa 1 person. First Person View v2.0 (by BoPoH)

Description

This modification will allow you to fully immerse yourself in the world of GTA!
You will be able to see GTA San Andreas and its possibilities from a new perspective - from the first person.
The modification supports most animation mods, for example, parkour mods.

Changes in this version (v3.0)

- Removed dependency on CLEO: the mod is no longer a CLEO script - now it's a plugin
- Added support for v1.1 and v3.0 (Steam)
- Now the first person view in the car replaces the standard view from the bumper
- Fixed missing mission markers
- Removed camera tilt when turning on bikes
- Expanded the viewing angle in the car, now you can rotate the camera 180 degrees in both directions
- Fixed disappearance of peds that are close to the player
- Fixed a problem with flickering shadows
- Fixed crash due to missing fs.asi
- Added support for cutscenes - when playing cutscenes, the first-person view is turned off, and when finished it turns on again
- Added support for scripted cameras - first-person view is turned off when using them, and then turned on again
- Fixed poses in the car when turning the camera back
- Fixed inability to zoom camera when using sniper rifle and camera
- Fixed reset of camera direction when leaving the car and when entering the car
- Added the ability to turn the camera left, right and back in the car with the standard game keys Q and E
- Added the ability to look back on foot
- Improved camera positioning
- Fixed a bug with the invisibility of particle effects through the windows of the player's car
- Added the ability to move backwards and sideways
- Made many small fixes
- Added settings menu, which has the following options:
- Offset of the camera relative to the head on foot (saved separately for each skin)
- Camera offset relative to the head in the car (saved separately for each type of car)
- Field of View (FOV)
- Ability to configure Near Plane (slice nearest polygons)
- Turn on / off the rotation of the player along with the camera
- Turn on / off the rotation of the camera in the car when you press Q or E

Installation

Unpack the contents of the archive into the game folder. Confirm file replacement if needed.
The modification works with game versions 1.0, 1.1 and 3.0.
For the modification to work correctly, ASI Loader is required (comes with the mod)

Attention!
If you are installing the mod over an older version, don't forget to delete first-person.cs from the CLEO folder.

Control

To turn on the first-person view, you need to press the view switch key several times (V by default).
You can turn it off the same way.
To open the settings menu, you must press the key combination Alt + B. To remove the menu, press the same keyboard shortcut.

Thanks

DK22Pac and DenSpb for help with the mod
- Festo for the logo
- Aleksey_Move for testing the mod and creating a video presentation

Description

This modification will allow you to fully immerse yourself in the world of GTA!
You will be able to see GTA San Andreas and its possibilities from a new perspective - from the first person.
The modification supports most animation mods, for example, parkour mods.

Changes in this version (v3.0)

- Removed dependency on CLEO: the mod is no longer a CLEO script - now it's a plugin
- Added support for v1.1 and v3.0 (Steam)
- Now the first person view in the car replaces the standard view from the bumper
- Fixed missing mission markers
- Removed camera tilt when turning on bikes
- Expanded the viewing angle in the car, now you can rotate the camera 180 degrees in both directions
- Fixed disappearance of peds that are close to the player
- Fixed a problem with flickering shadows
- Fixed crash due to missing fs.asi
- Added support for cutscenes - when playing cutscenes, the first-person view is turned off, and when finished it turns on again
- Added support for scripted cameras - first-person view is turned off when using them, and then turned on again
- Fixed poses in the car when turning the camera back
- Fixed inability to zoom camera when using sniper rifle and camera
- Fixed reset of camera direction when leaving the car and when entering the car
- Added the ability to turn the camera left, right and back in the car with the standard game keys Q and E
- Added the ability to look back on foot
- Improved camera positioning
- Fixed a bug with the invisibility of particle effects through the windows of the player's car
- Added the ability to move backwards and sideways
- Made many small fixes
- Added settings menu, which has the following options:
- Offset of the camera relative to the head on foot (saved separately for each skin)
- Camera offset relative to the head in the car (saved separately for each type of car)
- Field of View (FOV)
- Ability to configure Near Plane (slice nearest polygons)
- Turn on / off the rotation of the player along with the camera
- Turn on / off the rotation of the camera in the car when you press Q or E

Installation

Unpack the contents of the archive into the game folder. Confirm file replacement if needed.
The modification works with game versions 1.0, 1.1 and 3.0.
For the modification to work correctly, ASI Loader is required (comes with the mod)

Attention!
If you are installing the mod over an older version, don't forget to delete first-person.cs from the CLEO folder.

Control

To turn on the first-person view, you need to press the view switch key several times (V by default).
You can turn it off the same way.
To open the settings menu, you must press the key combination Alt + B. To remove the menu, press the same keyboard shortcut.

Thanks

DK22Pac and DenSpb for help with the mod
- Festo for the logo
- Aleksey_Move for testing the mod and creating a video presentation

This modification will allow you to fully immerse yourself in the world of GTA!
You will be able to see GTA San Andreas and its possibilities from a new perspective - from the first person.
The modification supports most animation mods, for example, parkour mods.

Changes in this version (v3.0)

Removed dependency on CLEO: the mod is no longer a CLEO script - now it's a plugin
- Added support for v1.1 and v3.0 (Steam)
- Now the first person view in the car replaces the standard view from the bumper
- Fixed missing mission markers
- Removed camera tilt when turning on bikes
- Expanded the viewing angle in the car, now you can rotate the camera 180 degrees in both directions
- Fixed disappearance of peds that are close to the player
- Fixed a problem with flickering shadows
- Fixed crash due to missing fs.asi
- Added support for cutscenes - when playing cutscenes, the first-person view is turned off, and when finished it turns on again
- Added support for scripted cameras - first-person view is turned off when using them, and then turned on again
- Fixed poses in the car when turning the camera back
- Fixed inability to zoom camera when using sniper rifle and camera
- Fixed reset of camera direction when leaving the car and when entering the car
- Added the ability to turn the camera left, right and back in the car with the standard game keys Q and E
- Added the ability to look back on foot
- Improved camera positioning
- Fixed a bug with the invisibility of particle effects through the windows of the player's car
- Added the ability to move backwards and sideways
- Made many small fixes
- Added settings menu, which has the following options:
- Offset of the camera relative to the head on foot (saved separately for each skin)
- Camera offset relative to the head in the car (saved separately for each type of car)
- Field of View (FOV)
- Ability to configure Near Plane (slice nearest polygons)
- Turn on / off the rotation of the player along with the camera
- Turn on / off the rotation of the camera in the car when you press Q or E

Installation

Unpack the contents of the archive into the game folder. Confirm file replacement if needed.
The modification works with game versions 1.0, 1.1 and 3.0.
For the modification to work correctly, ASI Loader is required (comes with the mod)

Attention!
If you are installing the mod over an older version, don't forget to delete first-person.cs from the CLEO folder.

Control

To turn on the first-person view, you need to press the view switch key several times (V by default).
You can turn it off the same way.
To open the settings menu, you must press the key combination Alt + B. To remove the menu, press the same keyboard shortcut.

Thanks

DK22Pac and DenSpb for help with the mod
- Festo for the logo
- Aleksey_Move for testing the mod and creating a video presentation

First Person View v2.0 (by BoPoH)

07.06.2013, 23:26

Description



This modification will allow you to fully immerse yourself in the world of GTA!
It will allow you to see GTA San Andreas and its capabilities from a new perspective - from the first person.

The modification supports most animation mods, for example, parkour mods.


What's new



- Added the ability to look back in cars and motorcycles / bicycles.
- Added a smooth camera transition between a hard camera mount and a loose camera mount to the head.
- Added the ability to rotate the camera when skydiving or hanging from a wall.
- The crosshair has been moved to the center of the screen, a problem with shooting accuracy has been fixed: now shooting from the first person is almost perfect (with the exception of a couple of bugs).
- The camera now tilts with the head when turning on a motorcycle, bicycle, etc.
- Fixed a bug where you could see through your head when running down a mountain.
- Improved compatibility with some mods (eg turret.cs).
- Improved head rotation algorithm along with the camera.
- Made a few minor fixes.

Installation



During installation, you only need to specify the path to the folder with GTA SA and wait for the installation to complete.
Availability of CLEO 4 necessarily!
Also a prerequisite is the version of the game - only 1.0.

Control



First Person View is now available as one of the main camera modes. Click the change view button (V by default) and you will switch to first person mode. You can exit this mode in the same way.




The author of the modification is BoPoH.
The co-author is DK22Pac.
I also express my deep gratitude to DK22Pac and Den_Spb for help in parsing memory addresses and some algorithms, as well as for help with scripting.




Something about SA-MP:the mod is fully compatible with the sump, but some bugs may occur (the camera looks at who knows where when performing actions in which the camera cannot be rotated). If there are, please write/headmovein chat. This way you turn off the "rotator" of the head built into the SA-MP. To return the rotation of the head to the sump, simply type this command again.

PS. If you decide to delete the mod - delete first_person.cs from the CLEO folder.
PS2. Sorry for the deposit, but Liberty does not want to fill in - it knocks out an error. Download from the mirror, if it's broken to download from the deposit)